github:Moolight/dsh-shader-workbench
uigit
Node-based GLSL workbench: wire a shader graph on a canvas and preview it live, compile it to Shadertoy-compatible GLSL with multi-pass buffers (BufferA–D), hot-reload as you edit, cross-compile to HLSL / MSL / SPIR-V, and keep projects, materials, snapshots and resources (images, audio, lyrics) in
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Install
dsh plugin --profile web add github:Moolight/dsh-shader-workbench
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